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The Monash Immersive Visualisation Platform is pleased to acknowledge the support of its partners. Partnership in MIVP is available to significant donors of equipment, expertise, or operational revenue. Contact the MIVP Platform Manager for more information on partnership.

Dell NVIDIA
CSIro Faculty of Engineering
Faculty of Information Technology

    

 

The Monash Immersive Visualisation Platform is best known for its major facility, the Monash CAVE2TM. This landmark facility allows users to explore large scale data, environments and scenarios in unprecedented clarity.

However, CAVE2 is just one of our facilities.

Monash TRIO is a "mini CAVE", boasting all the features of the Monash CAVE2 including 3D display, high contrast and clarity displays, multi-channel audio and head and wand tracking, yet is significantly scaled down to 24 million pixels over just three displays. TRIO is a cluster-based display system.

Monash CURV is a "micro CAVE", based on state-of-the-art organic LED (OLED) diplays. CURV is small and compact for initial explorations of 3D visualisation, and/or development and prototyping of CAVE2 capabilities.

Oculus Rift is a head-mounted virtual reality (VR) headset that serves as an economical entry point to VR and immersive visualisation.

Use the menu above (Facilities) to explore further information on the instruments we offer.

A range of content is available to view during a CAVE2 tour. Highlights are summarised below. If you take photographs or video during your visit and intend to upload them to the Internet or otherwise distribute them, please use the supplied credits.

Discover and explore the circuitry of the human brain:

  • Connectome demo - credit Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) and the UIC Department of Psychiatry
  • White matter fibre tractography demo - credit Monash Biomedical Imaging at Monash University, and Monash Immersive Visualisation Platform at Monash University, with special thanks to Michael Eager, Amanda Ng, and Owen Kaluza.

Life sciences

  • Kookaburra anatomy - credit the Functional Anatomy and Bio-mechanics Research Laboratory (FABLab) at Monash University, and Monash Immersive Visualisation Platform at Monash University, with special thanks to Michelle Quayle, David G Barnes and Owen Kaluza; see Quayle et al., PeerJ, 2014.
  • Histology - credit Jeff Kerr and Camilla Cohen, Monash Histology Platform.
  • Perforin - credit Cyril Reboul, and Law et al., Nature, 2010.

Explore the topology and surface of Mars, and the stellar neighbourhood:

  • Mars - credit Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC), the National Aeronautics and Space Administration (NASA), and the European Space Agency (ESA), with special thanks to Robert Kooima.
  • Constellations - credit Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC), the National Aeronautics and Space Administration (NASA), and the European Space Agency (ESA), with special thanks to Robert Kooima.
  • Mars 3d panoramas - credit TBA.

Walk through full-scale building models and civil engineering designs:

  • UCSD Engineering Building - credit The Graphics, Visualisation and Virtual Reality Laboratory (GRAVITY) at the University of California, San Deigo (UCSD), the UCSD Division of the California Institute for Telecommuniations and Information Technology (Calit2), and the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC).
  • San Francisco - Oakland Bay Bridge rebar cage - credit Structural Engineering Department of the University of California, San Diego (UCSD), UCSD Computer Science Department, American Bridge Company/Fluor Enterprises Inc., the UCSD Division of the California Institute for Telecommuniations and Information Technology (Calit2), and the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC).

Experience cultural heritage sites:

  • Luxor 3d panoramas - credit California Institute for Telecommuniations and Information Technology (Calit2) at the University of California, San Diego (UCSD), and the Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC), with special thanks to Dick Ainsworth, Dan Sandin, and Tom DeFanti.
  • 'Angkor - A Medieval Metropolis' showreel - credit Tom Chandler & Brent McKee, Monash University.

Art

  • Fifty Sisters (CAVE2 Realisation) - credit Jon McCormack, Monash University (original commission for the Ars Electronica Museum, Linz, Austria, 2012).
  • Realtime fractals - credit Owen Kaluza, Monash University.

 

At the opposite end of the spectrum to the CAVE2, the Monash Immersive Visualisation Platform can also provide access to the Oculus Rift virtual reality (VR) headset, developed by Oculus VR.

Oculus Rift is a reboot of the VR headsets of the late 1980s and early 1990s, that takes advantage of the power of modern graphics cards, and combines the commodity nature of smart-phone sized, high resolution displays, and orientation sensors, to deliver a powerful immersive environment in a consumer product.

MIVP at present has one Oculus Rift headset, available on request for users to evaluate for their own visualisation purposes. Oculus Rift can be driven by all three major 3-d frameworks that we use in the CAVE2, viz. Omegalib, CalVR and Unity3d (with getReal3d from Mechdyne).

MIVP will continue to expand its offereings in head-mounted VR as the technology develops.

We offer two kinds of first visit to the CAVE2.

CAVE2 TOURS are oriented towards showcasing the CAVE2 to visitors. Visitors might be representatives from internal Monash service divisions, delegates from industry and/or government, or other high-profile visitors to Monash. A CAVE2 tour should be booked if you are hosting visitors to Monash and would like them to experience the CAVE2.

  • CAVE2 tours are available to be booked principally (but not exclusively) to Monash staff hosting visitors.
  • CAVE2 tours are charged at the rate of $220 for a 30 minute tour; this charge will be levied as directed by the individual booking the tour.

To book a tour, please This email address is being protected from spambots. You need JavaScript enabled to view it..

To review the content available in demos, please see the Summary of available tour content.

Please note that CAVE2 is an advanced research facility, and is not open to the public.


 

RESEARCH DEMONSTRATIONS, on the other hand, are available to research groups and teams, and comprise a short demonstration of the facility followed by a discussion with a platform scientist or e-Research software specialist focusing on how the CAVE2 can be used. A research demonstration should be booked if your research group or team is a genuine prospective user of immersive visualisation and/or the collaborative display capabilities of the CAVE2.

  • Research demonstrations are available principally (but not exclusively) to Monash, Monash-affiliated and CSIRO research groups.
  • Research demonstrations are free of charge.

To book a reseearch demonstration, please contact the Platform Manager.