Clayton First semester 2005 (Day)
Synopsis: The subject provides an introduction to the discipline of Software Engineering. The emphasis is upon a broad coverage of the areas, since students will at this early stage not have adequate programming skills to tackle many of the topics in greater depth. The notion of a software system as a model or approximation of a desired system is introduced, and used as a way of describing such things as the software life cycle and its various models, programming by contract, design and testing issues, maintenance, reuse, complexity, divide and conquer strategies, metrics and measurement, project management and software legacy.
Assessment: Practical lab work: 10%; Tutorial work: 10%; Assignments: 1 written report worth 10% and one test 10% Examination: 1x2 hour examination worth 60%.