Leader: Vince Dziekan
Not offered in 2005.
Synopsis: This unit is designed for students who wish to specialise their skills and knowledge in 3D computer graphics. It builds sequentially upon the skills and knowledge of 3D design and imaging by providing an opportunity to develop a more sophisticated understanding of the methods and theories of generating synthetic images. Emphasis is placed upon students developing their creative skills through a combination of directed and self-directed practice. The unit offers students the opportunity to investigate issues of modelling, space and animation, specific to their proposed projects.
Objectives: On successful completion of this unit, students will be able to: 1. determine efficient methods for modeling objects using a number of surfacing techniques; 2. demonstrate ability in creating stylized and realistic textures and materials; 3. display competency in using lighting and atmospheric elements in 3D world; 4. explore the range of options in creating visual effects in 3D imaging; 5. apply the concepts of modeling, movement and rendering in a substantial project; 6. experiment with a variety of output options for their final work; 7. observe and employ occupational health and safety principles and rules appropriate to studio practice.
Assessment: Directed assignments: 30%; Major project: 60%; Journal: 10%
Contact Hours: 12 hours per week, including 4 studio contact hours and 8 independent study hours.