6 points, SCA Band 1, 0.125 EFTSL
Postgraduate - Unit
Refer to the specific census and withdrawal dates for the semester(s) in which this unit is offered.
- First semester 2017 (Day)
This unit focuses on the technical and practical capabilities required by creation of Tangible Interaction Design (TID) prototypes. Students will be introduced to the interdisciplinary nature of physical computing with an emphasis on tangibility, and focus on design implementation using an integrated prototyping skill-set. Students will develop a repertoire of knowledge through the exploration of the concepts, methodology and vocabulary of physical computing enabled prototyping techniques. Skills developed in this unit will be used to support the major studio project to bring abstract concepts into the real world.
Upon successful completion of this unit, students will be able to:
- Critically analyse established methods and techniques used in the development and implementation of physical computing technologies, to draw links between interactive behaviours, functionalities, physical components, and interface elements.
- Apply technical skills in Tangible Interaction Design system structure design, coding and tech-fabrication of open source technologies to own interaction design practice.
- Use skills in programming, physical-computing and prototyping methods and conventions, to design and build functional Tangible Interaction Design projects.
- Integrate problem-solving methodologies and prototype design processes to produce Tangible Interaction Design prototypes with functionality to browse, explore, analyse and manipulate.
- Communicate and justify concepts and methodology used in designing for physical computing enabled technologies.
- Understand and apply the rules of occupational health and safety appropriate to the discipline practice.
100% mixed mode
4 contact hours plus 8 hours of private study hours per week.
See also Unit timetable information
MDC4215 or permission from the Course Coordinator